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Showing posts with label layouts. Show all posts
Showing posts with label layouts. Show all posts




I'll just put these here. Here is some of the art from my Giving Arcade's "Sweet!" video. This has been in the files for quite some time, feels good to be able to finally air it out. 
Hope you like,
Kal

Painting test


Some test paintings for a new freelance position. I guess these would be speed paintings as they turned out to take about 4 hours each to finish. I definitively need some more landscape practice so that was a lot of fun to work on.
Hope you like, Kal

Anomaly Press Cover design


Cover design for a graphic novel. I don't know if I'm allowed to give away the plot but they are supposed to be releasing it this week so just look out for the book or release information. This took an amazingly long time to do so suffice to say, this was not a speed painting. I think from concept to finish this took about 20 - 25 hours. So many buildings. I recorded this painting, so that's going up soon but it's a huge file so it will take a long time if I have the computing power at all to do it.

Hope you like,
Kal


Don't try to wrap your head around how the pans work... there have been casualties. Gonna try to incorporate everything into a WIP reel for tomorrow. But now its more slacking :D




All but the last two layouts are roughed out. For some reason I can't seem to upload the 14th layout, hopefully the files not corrupt in a way that makes it unusable. I love How I only really did one cloud scape and reused it almost every time. I finished these days ago but have been slacking off ever since. The last Two layouts are the first and last and subsequently the most important and most ambitious scenes in the film, hard to find the gumption to finish thoughs



man, the layouts are just getting crappier and crappier and darker and darker. Mayer I should do the opening and ending layouts now before this gets much worse. these are the next four but ones a colour card so I wasn't about to put that up... it's pretty though